Florida Distance Learning Consortium

Learning Objects

Canadian Core Learning Object Metadata Application Profile - CanCore
http://www.cancore.ca/en/
This site is the official home for documents, presentations and other resources related to the the Canadian Core Learning Object Metadata Application Profile. The CanCore Profile is intended to facilitate the interchange of records describing educational resources and the discovery of
these resources both in Canada and beyond its borders. CanCore is based on and fully compatible with the IEEE Learning Object Metadata standard and the IMS Learning Resource Meta-data specification.

Learning Object Tutorial
http://www.eduworks.com/LOTT/tutorial/
This tutorial has been created for Learning Object Trick or Treat, a Techlearn 2001 event in which participants find learning objects (SCOs) in a virutal pumpkin patch, create a content package by adding their own SCO, and load and launch the package in an LMS.

Macromedia Learning Objects Development Center
http://www.macromedia.com/resources/elearning/objects/
This web site provides software, white papers, and news about Learning Objects.

The New York Public Library Digital Gallery
http://digitalgallery.nypl.org/nypldigital/index.cfm
NYPL Digital Gallery provides access to over 275,000 images digitized from primary sources and printed rarities in the collections of The New York Public Library, including illuminated manuscripts, historical maps, vintage posters, rare prints and photographs, illustrated books, printed ephemera, and more.

Learning Resources Unit of the British Columbia Institute of Technology - Sidebars
http://online.bcit.ca/sidebars/02november/inside-out-1.htm
This web site was created by the Learning Resources Unit of the British Columbia Institute of Technology to support and recognize innovative practice in distributed learning at BCIT, and in the greater educational community.

Stephen Downes - Learning Objects
http://www.downes.ca/files/book3.htm
This essay discusses the topic of learning objects in three parts. First, it identifies a need for learning objects and describes their essential components based on this need. Second, drawing on concepts from recent developments in computer science, it describes learning objects from a theoretical perspective. Finally, it describes learning objects in practice, first as they are created or generated by content authors, and second,
as they are displayed or used by students and other client groups. This article is one of several articles Downes has written, which he has included in his online book "The Learning Marketplace: Meaning, Metadata and Content Syndication in the Learning Object Economy."

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